> ## Documentation Index
> Fetch the complete documentation index at: https://docs.videngineer.com/llms.txt
> Use this file to discover all available pages before exploring further.

# The Cuts

> Every real shot in the video as a playable clip with reference frames, timing, and a technique-focused title.

The Cuts answers: **what are the actual shots, and what technique is each one pulling off?** Instead of trusting a model's guess about where scenes begin, videngineer detects real shot boundaries straight from the footage, then extracts each shot as a continuous clip — with audio — plus its first frame, last frame, and the real frames in between.

<Frame caption="Signature cuts on a live teardown — each cut is a playable clip with a technique-focused title.">
  <img src="https://mintcdn.com/videngineer/xzKDutij2z2tdFvi/images/cuts.png?fit=max&auto=format&n=xzKDutij2z2tdFvi&q=85&s=7cf09db71dd119382a6eb1723cd47dd0" alt="Grid of signature cuts, each a playable clip with a title like 'Intimate Static Two-Shot Bonding Frame'" width="1540" height="1480" data-path="images/cuts.png" />
</Frame>

*Live example: [Coinbase — 'Break The Cycle' teardown](https://videngineer.com/teardowns/cinematic/coinbase-break-the-cycle-manifesto-teardown/), The Cuts tab — 31 detected cuts.*

## How cuts are detected

Two signals are blended:

1. **Pixel-level scene scores** from the footage itself catch hard cuts precisely.
2. **Per-frame subject changes** from the [Blueprint](/layers/blueprint) catch the soft transitions that pixel-diffing misses — common in AI-generated montages where shots dissolve into each other.

When the subject changes between two sampled frames, the boundary is placed at the strongest scene-score moment inside that window — frame-accurate even when the transition is smooth. The detection threshold adapts to the video's pacing, so a hyper-fast montage and a slow cinematic piece both resolve into sensible shots, and a genuine single-take stays one shot.

## What each cut contains

| Field                                      | What it holds                                                                                                                                     |
| ------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------- |
| `name`                                     | A technique-focused title — the production move, not the on-screen subject (e.g. "Lateral Tracking Corridor Walk")                                |
| `description`                              | What's in the shot                                                                                                                                |
| `start_ts` / `end_ts` / `duration_seconds` | Real timing, read from the footage                                                                                                                |
| `clip_url`                                 | The shot as a streamable MP4, with audio, up to 1080p                                                                                             |
| `frame_urls`                               | First frame + up to 5 real in-shot frames + last frame                                                                                            |
| `tags`                                     | Technique tags for scanning the grid                                                                                                              |
| `directors_brief`                          | On demand: `how_they_did_it`, `agent_instructions`, `use_cases`, `difficulty`, `animation_notes`                                                  |
| `recreation_prompts`                       | On demand: a `group_prompt` plus `per_frame` entries (`recreation_prompt`, `camera`, `transition_to_next`) — see [Recreation](/layers/recreation) |

## Exports

From the app's Cuts tab you can download:

* **Recipe `.md`** — the full cut list as a markdown brief you can hand to an editor or an agent
* **All cuts (ZIP)** — every clip as a file

## What to do with it

* **Build your shot list from the cut titles.** The technique names are deliberately topic-agnostic — "Symmetrical Family Portrait Composition" works for any subject. Your shot list is the titles, in order, with your content poured in.
* **Time your edit against the durations.** If the reference holds establishing shots for 2 seconds and reaction shots for 1, those numbers transfer directly to your timeline.
* **Watch the first and last frames of each cut** to understand the transitions — what image the editor cut *from* and *to* is usually the trick.
* **Reference, don't copy.** The clips exist so you can study the technique; the recreation layer turns each technique into prompts for building your own footage.

## Related layers

<CardGroup cols={2}>
  <Card title="The Blueprint" icon="map" href="/layers/blueprint">
    The aggregate stats these shots roll up into.
  </Card>

  <Card title="Recreation" icon="wand-magic-sparkles" href="/layers/recreation">
    Per-cut recipes and prompts for rebuilding each technique.
  </Card>

  <Card title="Sound layer" icon="music" href="/layers/sound-layer">
    What the audio is doing during each of these shots.
  </Card>

  <Card title="Cast" icon="users" href="/layers/cast">
    The recurring people, places, and props these cuts are made of.
  </Card>
</CardGroup>
