Cut Blueprints - the deep dive on one cut
Scene prompts cover the whole video. When one specific cut is the thing you need to understand - the slow-burn reaction shot, kinetic text montage, product reveal, or hard transition - open that cut in The Cuts and generate a Cut Blueprint. A Cut Blueprint costs 2 credits, with the first one free as a taste. It saves onto the teardown permanently: reopening it later is free, and you are only charged after the blueprint is stored. It contains:- Shot table - frame-by-frame direction with source timestamps, frame prompts, camera position/move, and transition into the next frame
- The mechanism - how the cut was made: camera setup, lighting plan, lens/depth-of-field, motion rig, grade, or animation approach
- Your-subject recipe - build steps with
[YOUR SUBJECT]swap slots - Swap note - which elements to replace with your own and which mechanics should stay consistent
- Build handoff - a numbered sequence for your editor, designer, or production workflow
POST /api/v1/project/{job_id}/cut-brief with {"technique_id": "cut-001"}. The call is idempotent: it returns 202 running while generating and the stored blueprint once ready. A wrong technique_id returns the valid set. The same blueprint is available as get_cut_brief(job_id, cut) through the connector, which reports the credit result in the response.
What each scene entry contains
image_prompt describes the still frame: composition, lighting, subject framing, and visual style.
video_prompt extends the frame prompt with camera direction and motion for a short clip.
camera_movement is the motion direction on its own for tools that take movement separately.
style_notes is the visual fingerprint. Keep this consistent across scenes to maintain cohesion.
Where to use them
Production workflow
- Manual
- Handoff
1
Pick the key scenes
Start with the hook, proof moment, strongest transition, and close. You rarely need every scene.
2
Generate keyframes
Use the
image_prompt and keep style_notes consistent.3
Animate or shoot
Use
video_prompt and camera_movement as direction, then adapt it to your own subject and footage.4
Assemble
Cut to the reference timing, then add your own voice, music, SFX, and CTA.
Tips
- You do not need all the scenes. Five to eight strong scenes can carry a 30-60 second video.
- Keep the style notes consistent. Visual style drift across cuts reads as weak production.
- Adapt the shot type. “Close-up of hands on a keyboard” is a shot type; replace the subject with yours.
- For B2B ads, watch for workhorse patterns. Tight talking-head plus product-screen proof is common because it is efficient and clear.
- Go deeper per cut. Use Cut Blueprint only for shots where the mechanism matters.